All 6 members of your team have arrived and are ready to enter the labyrinth as one.
The question is, are you ready to lead them?
[[Let's Get Started!->Groundwork]]
[[Introduction]]
[[Background]]
[[Rules]]
You emerge from the corridor and enter an open space in the labyrinth. Off in the distance, you see three separate passageways. Each guarded by a different class of manticore. Which manticore is the best target to lead your team against?
[[Glacier Manticore]]
[[Spark Manticore]]
[[Cyclone Manticore]]
[[Return to the Beginning and Reassess!!->Entrance]]You emerge from the corridor and enter an open space in the labyrinth. Off in the distance, you see three separate passageways. Each guarded by a different class of hydra. Which hydra is the best target to lead your team against?
[[Aqua Hydra]]
[[Blaze Hydra]]
[[Terra Hydra]]
[[Return to the Beginning and Reassess!!->Entrance]](t8n: "shudder") [-4 POINTS!]
As a team, you engage the Aqua Hydra! This is not the ideal enemy for your team to battle! Prepare for a troublesome battle!
[[Engage the Aqua Hydra!]]
[[Escape and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "pulse")[+6 POINTS!]
As a team, you engage the Blaze Hydra! This is the ideal enemy for your team to battle!
[[Engage the Blaze Hydra!]]
[[Escape and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "pulse")[+3 POINTS!]
As a team, you engage the Terra Hydra! This enemy will exploit some of your team weaknesses! Be prepared for a tougher battle alongside your teammates!
[[Engage the Terra Hydra!]]
[[Escape and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "pulse")[+6 POINTS!]
As a team, you engage the Glacier Manticore! This is the ideal enemy for your team to battle!
[[Engage the Glacier Manticore!]]
[[Escape and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "shudder") [-4 POINTS!]
As a team, you engage the Spark Manticore! This is not the ideal enemy for your team to battle! Prepare for a troublesome battle!
[[Engage the Spark Manticore!]]
[[Escape and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "pulse")[+3 POINTS!]
As a team, you engage the Cyclone Manticore! This enemy will exploit some of your team weaknesses! Be prepared for a tougher battle alongside your teammates!
[[Engage the Cyclone Manticore!]]
[[Escape and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>Which team attack package do you use on the Blaze Hydra?
[[Ice Strategy->Blaze1]]
[[Wind Strategy->Blaze2]]
[[Water Strategy->Blaze3]]
(set: $counter to 10)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]
Which team attack package do you use on the Terra Hydra?
[[Ice Strategy->Terra1]]
[[Fire Strategy->Terra2]]
[[Water Strategy->Terra3]]
(set: $counter to 10)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]
Which team attack package do you use on the Aqua Hydra?
[[Water Strategy->Aqua1]]
[[Ice Strategy->Aqua2]]
[[Earth Strategy->Aqua3]]
(set: $counter to 10)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]
Which team attack package do you use on the Glacier Manticore?
[[Fire Strategy->Glacier1]]
[[Water Strategy->Glacier2]]
[[Wind Strategy->Glacier3]]
(set: $counter to 10)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]
Which team attack package do you use on the Cyclone Manticore?
[[Water Strategy->Cyclone1]]
[[Wind Strategy->Cyclone2]]
[[Earth Strategy->Cyclone3]]
(set: $counter to 10)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]
Which team attack package do you use on the Spark Manticore?
[[Lightning Strategy->Spark1]]
[[Wind Strategy->Spark2]]
[[Fire Strategy->Spark3]]
(set: $counter to 10)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]
(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "pulse")[+3 POINTS!]
Awesome job leading your team!
[[Continue to Guide your Team through the labyrinth->TBC]]
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(text-style: "shudder")[-10 Points!]
Your time has run out!! Your team has been defeated.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.ensemble-software.net/CDPDocs/demo/DiceDemo/clustertz1s8gd3tvd3.mp3" autoplay>(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "pulse")[+6 POINTS!]
Awesome job leading your team!
[[Continue to Guide your Team through the labyrinth->TBC]]
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "pulse")[+4 POINTS!]
Awesome job leading your team!
[[Continue to Guide your Team through the labyrinth->TBC]]
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "pulse")[+3 POINTS!]
Awesome job leading your team!
[[Continue to Guide your Team through the labyrinth->TBC]]
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "pulse")[+4 POINTS!]
Awesome job leading your team!
<audio src="http://bbcsfx.acropolis.org.uk/assets/07043299.wav" autoplay>
[[Continue to Guide your Team through the labyrinth->TBC]]
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "pulse")[+6 POINTS!]
Awesome job leading your team!
[[Continue to Guide your Team through the labyrinth->TBC]]
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>As you continue to work your way through the labyrinth, another magical door appears! This one has no barrier and you realize that it is the exit to the labyrinth! You and your team have made it!
But...just as you step to the exit, a trap door activates and you and your team fall down a pit and into your toughest challenge, yet!
[[Bring on the next challenge->Calamity]]
[[Escape and Reassess!!->Entrance]](t8n: "pulse") [**BACKGROUND**]
Leadership as a Practice!
Brace yourself for an emerging style of interactive game known as "interactive fiction" (Hayes-Roth and Doyle, 1998; Laird and van Lent, 2001). This genre uses storytelling and user interface to create a lesson conducive environment for students. When incorporating animations, screen design, and audio elements, interactive fiction falls under the umbrella of multimedia education, as well as extends its potential.
[[Introduction]]
[[Rules]]
[[Labyrinth Entrance->Entrance]]
References
Hayes-Roth, B., & Doyle, P. (1998). Animate characters. Autonomous agents and multi-agent systems, 1(2), 195-230.
Laird, J., & VanLent, M. (2001). Human-level AI's killer application: Interactive computer games. AI magazine, 22(2), 15-15.(t8n: "pulse")[**RULES**]
--You have been asked to lead your current cohort team through a labyrinth that is riddled with dangerous beasts. Fortunately, these beasts share the exact same characteristics as those that you have already encountered virtually during the program. This means they are bound by rules of the 'elemental wheel'. Use your knowledge of the wheel and your knowledge of your team to answer questions while making choices that decide your fate as a leader and as a team.
--Two players will take turns progressing through the game. If, for any reason, one of the players chooses to *Escape and Reasses*, then it becomes the other player's turn to progress through the game.
--Players are to keep score using pen and paper.
--The player that completes the Labyrinth with the most points will be declared the winner.
--Timed questions are worth more points, but also receive higher penalties when answered incorrectly.
--If a player wishes to halt progress and begin a new attempt, choose *Escape and Reassess*. All points earned (and subtracted) will carry over into the new attempt.
[[Introduction]]
[[Background]]
[[Labyrinth Entrance->Entrance]](t8n: "pulse")[**INTRODUCTION**]
--The target audience for this game are the participants of the LEADtogether virtual leadership development program.
--The game is designed to incorporate lessons from the LEADtogether during Week #4. The Week #4 lessons targeted how practicing habits associated with leading improve leadership potential.
--Upon completing this game:
a) Players will have a stronger understanding of the importance of **strategy** when leading.
b) Players will have a stronger understanding of the importance of **preparation** when leading.
c) Players will have a stronger understanding of the importance of **persistence** when leading.
[[Background]]
[[Rules]]
[[Labyrinth Entrance->Entrance]](t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "shudder") [-8 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>As the team leader, please identify your team's specialty below.
[[Light Tetrad]]
[[Dark Tetrad]]
[[Introduction]]
[[Background]]
[[Rules]]You and your team enter the labyrinth. The first thing you notice is the writing on the wall. It describes a pair of pre-training exercises. Once you successfully complete these two exercises, you will be granted entry deeper into the cave where true danger awaits.
[[Take on Practice Challenge #1->Dtrain1]]
[[Return to the Beginning and Reassess!!->Entrance]]You and your team enter the labyrinth. The first thing you notice is the writing on the wall. It describes a pair of pre-training exercises. Once you successfully complete these two exercises, you will be granted entry deeper into the cave where true danger awaits.
[[Take on Practice Challenge #1->Ltrain1]]
[[Return to the Beginning and Reassess!!->Entrance]]You reach the end of the corridor and come face-to-face with your first practice trial. The corridor is blocked by a magical fire barrier. In front of the barrier, there are 3 keys. Each key is inscribed with the symbol of an element. It is clear to you that you must use the key with the dominant element to open the barrier.
[[Open the magical barrier!->Edtrain1]]
[[Escape and Reassess!!->Entrance]]You reach the end of the corridor and come face-to-face with your first practice trial. The corridor is blocked by a magical water barrier. In front of the barrier, there are 3 keys. Each key is inscribed with the symbol of an element. It is clear to you that you must use the key with the dominant element to open the barrier.
[[Open the magical barrier!->Eltrain1]]
[[Escape and Reassess!!->Entrance]](t8n: "shudder") [-4 POINTS!]
Sorry! It was a good effort, but you may need to practice a little more with the elemental wheel before you are able to lead a team through this labyrinth.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "pulse")[+4 POINTS!]
Awesome job understanding the basics of the elemental wheel!
Your team builds confidence in your decision making and is ready to move to the next practice challenge!
Are you ready to take them another step forward?
[[Take on Practice Challenge #2->Ltrain2]]
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "shudder") [-4 POINTS!]
Sorry! It was a good effort, but you may need to practice a little more with the elemental wheel before you are able to lead a team through this labyrinth.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "pulse")[+4 POINTS!]
Awesome job understanding the basics of the elemental wheel!
Your team builds confidence in your decision making and is ready to move to the next practice challenge!
Are you ready to take them another step forward?
[[Take on Practice Challenge #2->Dtrain2]]
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "shudder") [-4 POINTS!]
Sorry! It was a good effort, but you may need to practice a little more with the elemental wheel before you are able to lead a team through this labyrinth.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "shudder") [-4 POINTS!]
Sorry! It was a good effort, but you may need to practice a little more with the elemental wheel before you are able to lead a team through this labyrinth.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>The barrier vanishes before you and you advance through the corridor. Suddenly, a second magical barrier appears to block your way. This barrier is a magical barrier composed of the wind element. In front of the barrier once again, are three different keys. Each key contains an engraving of a different elemental symbol.
[[Open the magical barrier!->Edtrain2]]
[[Escape and Reassess!!->Entrance]]The barrier vanishes before you and you advance through the corridor. Suddenly, a second magical barrier appears to block your way. This barrier is a magical barrier composed of the ice element. In front of the barrier once again, are three different keys. Each key contains an engraving of a different elemental symbol.
[[Open the magical barrier!->Eltrain2]]
[[Escape and Reassess!!->Entrance]]
(t8n: "pulse")[+4 POINTS!]
Awesome job understanding the basics of the elemental wheel!
Your team builds confidence in your decision making and is ready to move to the next practice challenge!
The time has come to begin the more dangerous challenges for you and your team. Are you ready?
[[Continue to Guide your Team through the labyrinth->Dark Tetrad Focus]]
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>(t8n: "pulse")[+4 POINTS!]
Awesome job understanding the basics of the elemental wheel!
Your team builds confidence in your decision making and is ready to move to the next practice challenge!
The time has come to begin the more dangerous challenges for you and your team. Are you ready?
[[Continue to Guide your Team through the labyrinth->Light Tetrad Focus]]
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://www.africanvulture.com/uploads/2/9/2/1/29211623/magic-chime-01.mp3" autoplay>Which key do you use on the magical water barrier?
[[Fire Key]]
[[Lightning Key]]
[[Earth Key]]
(set: $counter to 15)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]Which key do you use on the magical fire barrier?
[[Water Key]]
[[Ice Key]]
[[Wind Key]]
(set: $counter to 15)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]
Which key do you use on the magical wind barrier?
[[Ice Key->Hielo]]
[[Earth Key]]
[[Wind Key]]
(set: $counter to 15)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]Which key do you use on the magical ice barrier?
[[Fire Key->Fuego]]
[[Earth Key]]
[[Ice Key]]
(set: $counter to 15)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]Your team quickly recovers from the fall.
The first thing you recognize is that there is only ONE way out of the pit. Unfortunately, an incredible beast is waiting for you right at the only exit. To make things worse, it is a Non-Elemental Cerberus. This beast will test your elemental wheel knowledge like no other.
As team leader, it is now or never to get your team past the Cerberus and through the exit.
[[We're not afraid!->Finale]]Which team attack package do you use on the non-elemental Cerberus?
[[Ice to Wind to Water->Ele1]]
[[Fire to Wind to Thunder->Ele2]]
[[Water to Earth to Ice->Ele3]]
[[Ice to Thunder to Fire->Ele4]]
(set: $counter to 5)
You have (css: "color: red; font-size: 150%")[|amount>[$counter]] seconds left!
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Death")]
(replace: ?amount)[$counter]
]
(t8n: "shudder") [-10 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>(t8n: "pulse")[+10 POINTS!]
You defeated the Cerberus and conquered the labyrinth!
Awesome job leading your team!
You have completed the task of guiding your team through the labyrinth!
By completing this game, you have been exposed to the importance of preparation, strategy, and persistence as a leader. Keep up the good work!
[[Return to the Beginning!!->Entrance]]
<audio src="http://www.nonstick.com/audio/soundsource/FX/ltfx_089.mp3" autoplay>(t8n: "pulse")[+10 POINTS!]
You defeated the Cerberus and conquered the labyrinth!
Awesome job leading your team!
You have completed the task of guiding your team through the labyrinth!
By completing this game, you have been exposed to the importance of preparation, strategy, and persistence as a leader. Keep up the good work!
[[Return to the Beginning!!->Entrance]]
<audio src="http://www.nonstick.com/audio/soundsource/FX/ltfx_089.mp3" autoplay>(t8n: "shudder") [-10 POINTS!]
Sorry! It was a good effort, but your team was defeated due to flaws in strategy.
[[Return to the Beginning and Reassess!!->Entrance]]
<audio src="http://orteil.dashnet.org/cookieclicker/snd/spellFail.mp3" autoplay>